![]() ![]() ![]() perhaps there's a vital perk i missed, but from my perspective magic outside of healing and maybe necromancy aren't very helpful later down the line. ![]() I really don't like dedicating entire loadouts, level upgrades and finding the right spell tomes all for a suboptimal playstyle that ends up paling in comparison to other builds. i'd like an overhaul of the magic system. why even have it when alchemy exists and is an actual mechanic in the game that you can level up? seems petty but there's no incentive nor reward for hunting deer or taking out giant mammoths. making food in skyrim is a cool mechanic at first glance but is fucking worthless since the items you can craft do so little after like 2 hours of gameplay. It’s also worth noting that no id Software properties appear among ZeniMax’s trademarks, so it’s unlikely this is related to Doom or Wolfenstein.Rather than expectations I have a list of things I'd want improved after experiencing skyrim (fantastic game btw): But it’s worth noting that the last ESO expansion, Summerset, was trademarked the same day it was announced – if that pattern holds, it’s unlikely that Redfall will be in that category. The same rule applies to expansions, so this could be a new addition to a game like Fallout 76 or The Elder Scrolls Online. Game titles and subtitles are typically registered separately – for example, ‘The Elder Scrolls,’ ‘Morrowind,’ ‘Oblivion,’ and ‘Skyrim’ are all separate trademarks. Redfall was registered by ZeniMax on September 10, and our only clues beyond the name come from how the company’s previous trademarks have been handled. ![]() This could be related to any title under the company’s purview, including everything from Dishonored and Prey to The Evil Within, but Elder Scrolls fans are speculating this might have something to do with the upcoming sixth game in the series. ![]()
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